Specialty Broadcast — Case Study

REDZONE on TigerVision

A live NFL RedZone-style broadcast covering every Manatee County high school football game simultaneously — five games, a remote host, custom multi-box switching, and no cameras of our own. Built on a bye week to prove it could be done.

Production
TigerVision / ClickingSpree
Format
Live Multi-Game Whiparound
Announcer
Ken Burton, Jr. — Remote
Own cameras used
Zero
Watch the Broadcast →

We had a bye week. We wanted to see if we could.

Palmetto High had a bye week and TigerVision had nothing on the schedule. Rather than take the night off, the team asked a question: could we pull off an NFL RedZone-style broadcast for Manatee County high school football?

NFL RedZone, for anyone unfamiliar, is a live channel that bounces between every game in real time — cutting to whichever team is in the red zone, showing every score, never missing a moment. Scott Hanson hosts it solo for seven straight hours every Sunday. We had one announcer, a bye week, and nothing to lose. So we built the production infrastructure and went live.

This was a proof of concept, not a polished network production. Our host called the whole thing through a webcam and a gaming headset from his house two miles away. The result wasn’t perfect television. But it was live, it worked, and as far as we know, nobody had done it before at the high school level.

Five live feeds. One production desk. Custom switching for every scenario.

Five Manatee County schools were streaming their games live on YouTube that night. We pulled every feed into the production setup and built a method for switching between them in real time — not just cutting from one full-screen game to another, but managing a full range of multi-box configurations.

The QUADBOX showed all four active games simultaneously on screen at once. From there, the director could pull up a TRIBOX for three games, a DUALBOX for two head-to-head matchups, or cut to a single full-screen feed when one game had all the action. Each configuration had its own audio routing — what the viewer heard depended on which game the director was featuring, with the ability to cut host audio in or mix game audio depending on the moment. The switcher had to handle all of that cleanly in real time.

With our dual replay stations, the full setup is capable of managing up to 16 simultaneous feeds. The five-game debut was well within what the system could handle technically — the challenge was the judgment calls, not the hardware.

Five scoreboards. Five commercial breaks. Zero margin for error.

The part that sounds easy until you’re doing it: every one of those five schools was running their own broadcast, which meant their own sponsors and their own commercial breaks. Our job was to feature each game’s action without airing someone else’s sponsor content on our channel. That requires knowing, constantly, where each of the five source broadcasts is in their schedule — when they’re going to cut to a spot break, and what to switch to when they do.

At the same time, the production team was maintaining live scoreboards for all five games manually. There was no automated data feed — someone was tracking every score across five simultaneous games and keeping the graphics current. If a team scored in game three while the director was watching game one, the scoreboard still had to update. That’s a lot of information to track in real time without anything slipping.

The remote host coordinated with the production desk throughout the broadcast, calling what he was seeing and taking direction on when to shift focus. Doing that through a webcam and a consumer headset while calling five games is exactly as difficult as it sounds. It worked because everyone involved was committed to making it work — not because the conditions were ideal.

The format isn’t an equipment problem. It’s a production problem.

The NFL has a hundred-million-dollar infrastructure behind RedZone. We produced the high school equivalent on a bye week with volunteer talent and a home internet connection. The broadcast was successful and the concept translated directly.

What it proved is that the format isn’t dependent on owning cameras or having a crew at every venue. You need the right production infrastructure, a director who can manage multiple feeds without getting lost, and a host who can keep up with the pace. The equipment question is secondary. A polished version of this broadcast with a proper studio setup, real cameras on the host, and a broadcast-grade headset would look completely professional. The framework is there.

It had never been done at the high school level before — at least not that we could find. That matters for one simple reason: the first time something works is always the hardest.

Watch the Full Broadcast

Starts at the 13:28 mark where the broadcast hits its stride.

REDZONE on TigerVision
By the Numbers
Own cameras deployed 0
Games covered 5 of 5
Box configurations Quad / Tri / Dual / Single
Max feed capacity 16
First of its kind As far as we know

“We had a bye week, five live streams, and an idea. The webcam and gaming headset weren’t ideal. But by the end of the night we had proven the format works at the high school level.”

TigerVision
ClickingSpree Production Team
Techniques Used
Remote Production Multi-Feed Switching QUADBOX TRIBOX DUALBOX Per-Config Audio Routing Live Scoreboard Management Commercial Break Avoidance Remote Announcing Dual Replay Stations

Have a broadcast idea that’s never been done?

We built this with a webcam, a gaming headset, and a lot of stubbornness. If you have an idea that sounds impossible — we’re probably the right call. We figure it out. That’s kind of our thing.

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